Elektrine lite

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Post #3040701

2026-05-02 22:34 UTC

I am very happy that in this iteration I managed to make more visually readable buttons, because that was one of the problem that some people had during play tests. I'm especially proud about the dual buttons, because back in the prototype version you stepped on the button and only that button was glowing, which can make players question as to what they need to do.

Replies (1)

  • In this iteration it was important for me to make it so when player steps on one pair of dual buttons the other one would change its state signaling that these two buttons are connected and need someone to stand on it for activation. I'm also very happy about the visual revamp. It took me quite a long time to find this sweet spot. I really like the design from the prototype, because it has all it need, without extra noise, giving player all the information they need in order to solve the puzzle

    Open ##3040702