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@Taskerland@dice.camp

Post #1896969

2026-05-01 10:25 UTC

I was reading a blog post about the megadungeon Arden Vul the other day and someone looked at the HQ of one of the major factions and was horrified by the amount of money and magical loot as well as the sheer number of NPCs. The horror was logistics mainly... how do you deal with a faction rocking up with 75 level 2 fighters? What happens when the group finds 153,000 GP. I feel that these questions are what higher-level D&D is mainly about. Not fighting stuff.

Replies (4)

  • @Taskerland@dice.camp 2026-05-01 10:28

    My first OSR campaign became defined by spreadsheets, logistics, and corporate org charts. One of my players at one point said 'I am joint-owner of a 250,000 GP criminal empire... I'm not going into a fucking dungeon. Tony Soprano doesn't rob off-licenses; he has goons who pay him a cut' I really do feel that, in any D&D campaign, there is a point where the mechanics cease to be relevant and it becomes about the physical logistics of managing a fictional enterprise.

    Open ##2147007

  • @Taskerland@dice.camp 2026-05-01 15:16

    @DarkestKale One of my favourite jokes in all of cinema is the film Conan buying himself an absolutely absurd hat, getting drunk, and then he wakes up the following morning and his hat has gone. Perfect.

    Open ##2147019

  • @Taskerland@dice.camp 2026-05-01 15:22

    @DarkestKale shades of Jeremy from Peep Show really... he comes into some money and spends it all on drugs, shoes, and indian dinners so large that he can't finish them.

    Open ##2147020

  • @RogerBW@discordian.social 2026-05-01 15:31

    @DarkestKale @Taskerland GURPS! If you wanna keep the money, ya gotta spend the points. Otherwise you had a great time and now you're poor again.

    Open ##2147021