Post #1837502
2026-03-03 11:48 UTC
@nyrath @nikink @evildrganymede Jon Tuffley. It was one of the few games at the time that even attempted vector movement.
Replies (1)
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@nyrath@spacey.space 2026-03-03 13:09
@RogerBW @nikink @evildrganymede It hit the sweet spot of right between the simplistic Triplanetary (drawing vectors on the map) and the hyper-accurate Attack Vector: Tactical (three dimensional vectors and firing arcs. Tuffley's Full Thrust added vectors to Full Thrust with additional rules found in Fleet Book One.