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@bosak@flx.masto.host

Post #1777408

2026-04-18 00:18 UTC

@tmcfarlane Oh wait a minute, that's not quite right. People seem now to be using stand development for pushing, and that's not what DD76 is good for. Stand development used to be used per St. Ansel as a way to cope with extreme contrast (e.g., a sunlit scene with both important highlights and important shadows), and this is the purpose for which I think DD76 is best suited. (That and playing continuous-tone games with high-contrast technical emulsions.)

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