@sinbad@mastodon.gamedev.place
Post #1773239
2026-04-29 12:19 UTC
Replies (2)
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@sinbad@mastodon.gamedev.place 2026-04-29 12:22
Software development as a process is a mirror of the general trend in software itself to use more and more resources for no particular reason except developer laziness and that it increases velocity and feature churn (which software users hate). All incentivised because pointless complexity and thrashing around using 200 things you don't need gets you promotions / job security / tech talk slots
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@toerror@mastodon.gamedev.place 2026-04-29 12:25
@sinbad@mastodon.gamedev.place Relatedly, that whole Jensen Huang thing about expecting his 500k developers to be using 250k of tokens per annum... I can only imagine the situation internally for those guys being like that mid century fiction trope of kids being forced to smoke a box of cigars to put them off smoking for life, except they publicly have to declare their love of cigars.