Post #1722047
2026-04-27 11:34 UTC
@whitequark @kirakira @jneen especially when you have to account for things like different code paths based on your GPU having or lacking a particular feature flag. And making sure the code actually checks those feature flags it depends on (failure to do so caused three bugs i found earlier today, one an easy fix the other two will be more work)
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@beeoproblem@mastodon.gamedev.place 2026-04-27 20:58
@azonenberg @whitequark @kirakira @jneen this whole sub-thread hits something that drives me up the walls I swear half the articles I see talking about automated testing, unit testing etc treat it as if you could look at [complex thing] throw, say, 100 simple cases at it that hits some percentage of the code and have "complete" coverage. Only thing I can think is "either you put in zero effort toward real acceptance tests or you have coverage gaps big enough to fit a battleship"