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@wolf480pl@mstdn.io

Post #1489290

2026-03-31 06:37 UTC

@TomF And an F-16 was around $20M. IIRC at that time, flight sims used SGI hardware, right? @rygorous

Replies (1)

  • @TomF@mastodon.gamedev.place 2026-03-31 07:05

    @wolf480pl @rygorous I don't know how many used SGI hardware. There were still a fair number of dedicated military graphics systems from various companies, some of whom later moved into the consumer space, e.g. Martin Marietta. I used to know more about this space because 3Dlabs bought a ton of their patents, and one of my jobs was spotting which other companies were violating "our" patents. But time has not been kind to my memory.

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