@glassbottommeg@mastodon.gamedev.place
2022-11-23 18:46 UTC
Replies (7)
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@glassbottommeg@mastodon.gamedev.place 2022-11-23 18:49
Also I'm learning about http://ProtonDB.com because of this, so that's RAD Context here is, I've switched to Unreal from Unity, and while it theoretically supports Linux, I gather it's. Um. Finicky. So weighing whether a native Linux build is still meaningful, or if I should just make sure it runs on Proton/SteamDeck and figure that's good.
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@jotson@mastodon.gamedev.place 2022-11-23 18:58
@glassbottommeg@mastodon.gamedev.place i don't care if it's Linux native or proton as long as I can't tell the difference as a player
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@greenfox@mastodon.gamedev.place 2022-11-23 18:59
@glassbottommeg@mastodon.gamedev.place I always prefer a Linux native build. But a shorty Linux native build is not better than a well-supported proton build. I developed a game for a game jam in Unity for Linux. But when it came to the steam release, we ended up just doing a Windows build. After a controller fix, it ran on the SteamDeck just fine. (Although it's a communication heavy co-op game, so you still need discord)
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@noicebrewery@mastodon.gamedev.place 2022-11-23 22:19
@glassbottommeg@mastodon.gamedev.place i mentioned deep in some other comment chain but I'd very much like directx to die and be replaced with more cross platform options so i always prefer native Linux ports if possible.
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@lisyarus@mastodon.gamedev.place 2022-11-25 12:30
@glassbottommeg@mastodon.gamedev.place I usually check for Linux support. Things still break a lot, but a game with native Linux build has a much higher chance of running on my PC than a game without it (i.e. via Proton). Though, if the game runs, it is equally likely to break at some point regardless of the native/Proton division :) When publishing games (my portfolio right now is just a dozen jam games, but still) I always make a native Linux build, at least to support the community.
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@micha@mastodon.gamedev.place 2022-11-25 12:57
@glassbottommeg@mastodon.gamedev.place Voted SteamDeck ✅ but there are few important things IF the game has a native Linux version (which is always appreciated very much): - SteamOS has a case insensitive file system like Mac/Win but most Linux distributions don't (by default). - Ensure Steam Cloud saves work across platforms. (incl Linux Proton + Linux Native)
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@systemshock@mastodon.gamedev.place 2022-11-25 13:17
@glassbottommeg@mastodon.gamedev.place if the game doesn't have native Linux support, that usually means I have to go check ProtonDB and maybe stuff like Reddit to see whether it works. Having that SteamOS/Linux icon there eliminates the need for that so I always check that first. Plus, I like seeing native ports even though they're not really that needed these days.