Post #1339738
2026-03-30 08:11 UTC
@coderjason
Super difficult, yes. "Wicked problem" level of difficult. Individually we all have the best intentions I am sure. It is in the large where the externalities have their impact.
For Social experience design (SX) I started from a philosophical angle by making the distinguishment between "commons" vs. the public.
In FOSS we favor working in public. And we say "by the people and for the people". But those are not the same. "The public" includes the bad actor.
So what is this "commons" then, how can it cocreate humane and harmonious techology, and how can we ensure resposible technology remains commons based i.e. address sustainability of the commons? How can we organize a commons from a chaotic grassroots environment full of individuals that all pursue different needs?
https://coding.social/blog/shared-ownership
#SX #SocialCoding
Replies (1)
-
@coderjason@mastodon.social 2026-03-30 08:48
@smallcircles First step is what you are doing - create and maintain public debate/discourse. Next, remind everyone that there is no answer but a set of answers, and their applicability varies with time and context. We have a variety of licenses, now we need to figure out how to have free collective activity gain the ability to enforce spirit and word of licenses. I'd also pose the question, how can our collective actions ensure the effects of bad players is minimised? /1