@Aissen@social.treehouse.systems
Post #1333834
2026-03-27 12:15 UTC
The model is to have a server that decides the whole game state. Sometimes a client can behave as a server. The models can even be combined, with a synchronization between a Dedicated and Client Hosted Server.
#RustInParis
Replies (1)
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@Aissen@social.treehouse.systems 2026-03-27 12:15
The two approaches to synchronization between servers or between client and servers can be RPC (Remote Procedure Call), or Variable Replication (Full or Partial). Both were used. #RustInParis