Post #1288033
2026-03-09 14:22 UTC
@iain
What's particularly interesting and incredibly modern about this 2010 design is that getting closer to victory also causes our deck to underperform.
This makes the timing for stopping production and switching to achievment mode, as you point out, quite tricky to find. Too early, you risk stalling. Later... might be too late.
Replies (1)
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@iain@ohai.social 2026-03-09 14:24
@Grovast and that's what happened to me last night :blobcatcry: