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@sinvega@mas.to

Post #1281831

2026-04-06 11:27 UTC

@sinbad significant part of why I hated those old infinity engine games on pc. oh a fight, great. 45 seconds of cycling animations where everyone repeatedly misses each other until one random number is big enough to do something see also: xcom vs ufo/silent storm. "oh you missed, nothing happens, might as well have skipped your turn" vs "your team all missed, but all those shots scared the crap out of the target, and also the unseen guy standing in the room behind him had a really bad day"

Replies (1)

  • @sinvega@mas.to 2026-04-06 11:37

    @sinbad (granted, that's more of a simulation vs board game thing, but stuff like storium comes to mind too, where players actively fuck up sometimes and choose their own bad outcome to (a) conserve better options for a later problem that's more important and (b) make a more interesting story. I am new to tabletop and have fun with d&d but the "if I attempt any of these other things and fail I might as well not have shown up at all" thing definitely stands out, and that's with a great DM

    Open ##1281832