Post #1281813
2026-04-06 16:08 UTC
@sinbad Also, the way D&D slices up time into rounds and such, the notion that you didn't make progress within *this specific time slice* even though you have made progress in other time slices is not that big of a deal.
In FitD, the time slices are more abstract. A single roll likely represents the entire fight over several minutes. To have the outcome of the *entire fight* be *nothing* is, I agree, unreasonable.
Replies (1)
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@sinbad@mastodon.gamedev.place 2026-04-06 16:24
@fdouglaswall That’s true but it just shows that slicing time this small is kind of a bad idea. If on average a nothing round is not that big of a deal to the overall arc but it still takes as much table time as the rounds where something actually happened, why even have the nothing rounds there at all. It’s dead weight