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@kbob@chaos.social

Post #1268880

2026-02-19 13:56 UTC

@rtn De nada. I actually surprised myself by how fluent I am with this stuff now. This is my fourth go-round with wgpu, and it's the first where I actually understand how the parts fit together.

Replies (1)

  • @kbob@chaos.social 2026-02-19 14:12

    @rtn My code is probably less accessible than the tutorials I linked, but if you want to see an end-to-end solution, look at this project on Github. Specifically python/tone_mapper.py and shaders/tone_map.wgsl. https://github.com/kbob/bubble-universe

    Open ##1268881