Post #1268875
2026-02-19 13:52 UTC
@rtn So you need to enable blending to float32 in an extension
device = adapter.request_device(...,
required_features=['float32-blendable'], ...)
If the extension isn't available, fall back to rgba16float.
2/
Replies (1)
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@kbob@chaos.social 2026-02-19 13:52
@rtn Make an intermediate texture the size of the viewport: drawing_dest = device.create_texture(..., format='rgba32float', ...) Use that as the color attachment for all your drawing. 3/