@PadraigOCinneide@mastodon.social
Post #1268430
2026-04-10 17:47 UTC
Why!?
* I like Swift syntax better.
* GDScript runs everywhere (inc. web browsers for jams) trivially.
* SwiftGodot is awesome, and is honestly the more serious person's choice for using Swift here but I don't like the extra build complexity, this is just a watcher binary with no impact on Godot itself.
Replies (1)
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@PadraigOCinneide@mastodon.social 2026-04-10 17:52
The one spark of genius in the madness that I'll credit myself with here was to lean on the LSP for all the type resolution parts. (Also I'm glad I read Crafting Interpreters a few years ago so that IR and AST are things I know just enough about to get by)