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@SonnyBonds@mastodon.gamedev.place

Post #1215538

2026-03-07 17:00 UTC

@kristoff Managed to get it working. This part was correct, it was the consuming end that did it wrong. The path I needed to grab was not the module path, but "emittedIncludeTree". Like this: consuming_module.addIncludePath(wgpu_dep.artifact("wgpu").getEmittedIncludeTree());

Replies (1)

  • @kristoff@hachyderm.io 2026-03-07 18:03

    @SonnyBonds usually if you're going down that path you just do `mod.linkLibrary(wgpu_dep.artifact("wgpu"))` and that also adds the include paths, but if you want only the header file that's one way. Another is to do `mod.addIncludePath(wgpu_dep.path("path/to/headers")`

    Open ##1215539