@psychicparrot42@mastodon.gamedev.place
Post #1171847
2026-04-14 18:15 UTC
Trying to work out how to do cutscenes in Godot - just to have some little setup animations at the start of a level. I found out you can have an AnimationPlayer on the timeline of another AnimationPlayer, which is really cool for sequencing animations. You might even be able to have multiple animation players in the timeline, I haven't tried that yet!
Replies (1)
-
@psychicparrot42@mastodon.gamedev.place 2026-04-14 20:06
Animating the character went well, but when I tried to animate a camera to follow the character things just went… weird. What I see when I’m animating the camera doesn’t match what happens in game and I can’t see why. Will try again in a bit… need a tea break.