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@foolishowl@social.coop

Post #1091012

2026-02-21 00:12 UTC

@Montaagge@kolektiva.social Yeah, the wild things you could do with enchantments was a lot of the fun. Sometimes I think game designers worry too much about balance, 'breaking the game economy", and so on. Players are as given to self-imposed limits as they are to cheesing.

Replies (1)

  • @cy@fedicy.us.to 2026-02-21 02:18

    There was a spell component that would remove the floor! So what I'd do is go in an overlevelled dungeon, and hastily cast my spell, boxed into a corner near the entrance. Then I could snipe the monsters who couldn't reach me and level up like crazy, until one of them showed up with arrows and I booked it for the exit. Also fun was that guards couldn't jump so you just got behind the counter and was like, "Hiii officer! :D" Yeah, that was one game I used to play... a lot. Never got into the later ones. CC: @Montaagge@kolektiva.social

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