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Wobbe F. Koning

wobbe@mograph.social

<p>Digital Artist and Animator working and teaching in New Jersey, USA</p>

Posts

  • Post #3040924

    Look development for an animation I am working on. #wip Based on the woodcut shader from the advanced Renderman book. Implemented using standard nodes in #Blender - Only works in #EVEE as it is using the shader to color node for the lighting. https://www.youtube.com/watch?v=2AWrBjpNm30 #b3d #shader #crosshatch #animation #AnimatordsAnonymous #Teapot

  • Post #3040923

    Playing with simulation zones in #Blender #GeometryNodes https://youtube.com/shorts/FPXL3Q1z-YU #Watery #Tubes #B3d #Experiment #WIP #AnimatorsAnonymous

  • Post #3040922

    Once again went down #TheRabbitHole playing with #Simulation zone in #Blender #GeometryNodes https://youtube.com/shorts/t7HViEVwu8c #B3D #ProceduralAnimation #WIP #Fleshy #Bell

  • Post #3040921

    Scrolling back through my timeline I could not find the original post were someone asked Google how many days there are with fish in them. They got three, for me it insist that there are two (though not consistently the same ones). I wanted to check if they had fixed it by now, they have not. Then I thought I&amp;#39;d try sheep, and Google was very helpful. #AI #Google #Bullshit