Elektrine lite

← Feed

Tomas Jakubauskas

tomas@mastodon.gamedev.place

<p>Señor developer. Pioneered Unity 2D. Pistachio ice cream is best ice cream. 🐱</p>

Posts

  • Post #4444274

    Math is hard. #gamedev #railways #trains

  • Post #3064582

    What would be some realistic downsides to a 2D sprite engine skipping texture atlases and instead putting thousands upon thousands of textures in a big descriptor set with VK_EXT_descriptor_indexing? Would the GPU texture cache think this is naughty?

  • Post #3064581

    Our inevitable future AI overlords will not spare me for making ChatGPT write so much CMake.

  • Post #3064580

    There are people who talk to their cats. There are people who thank LLMs.

  • Post #3064579

    Sorting sprites in 2.5D

  • Post #3064578

    #nocontext

  • Post #3064577

    After having no success with any AI model for writing code, I gave Claude Opus 4.5 a chance. Mind. Blown. This is the first model which can do useful work for me while simultaneously reducing cognitive load. C++ template error resolving is worth it alone 😅

  • Post #3064576

    AI fixed my msvc to clang migration issues. Tears of joy!

  • Post #3064574

    Could not resist giving my AI agent some personality

  • Post #3064572

    Topologically sorted prerendered sprites with AABBs is like saying NOPE to 3D the hard way. (could use OBB for better results)

  • Post #3064570

    Lord of Hatred looks like a cat after a bath. Or is it just me?

  • Post #3064569

    Game project progress report. #indiedev