Dot (she/her) 🏳️⚧️
the_dot_matrix@mastodon.gamedev.place
<p>Maker of things, they're okay sometimes</p>
Posts
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Post #1488459
It&#39;s happened enough times so I&#39;m gonna ask. Would gamedev folks appreciate a little video on formal transition systems, linear temporal logic, and model finding/checking... how it relates to game design/development, namely in an event driven paradigm... And my own guess as to why formal methods and programming languages solutions/tools for such things have not made their way into game development?