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Thibault Durand

tdurand@mapstodon.space

<p>Tinkering (digital)things : Maps, 3D, AI, Storytelling, IoT, Data Viz: <a href="https://beatthetraffic.app" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">beatthetraffic.app</span><span class="invisible"></span></a>, <a href="http://opendata.cam" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">http://</span><span class="">opendata.cam</span><span class="invisible"></span></a> , <a href="http://maps3d.io" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">http://</span><span class="">maps3d.io</span><span class="invisible"></span></a> , <a href="http://pregonerosdemedellin.com" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">http://</span

Posts

  • Post #3213399

    ๐ŸŽฎ๐Ÿ•น๏ธ๐Ÿ–ฑ๏ธ https://neal.fun/stimulation-clicker/

  • Post #3213398

    ๐Ÿ‘ Post-Processing Shaders as a Creative Medium by Maxime Heckel https://blog.maximeheckel.com/posts/post-processing-as-a-creative-medium/

  • Post #3213397

    Summing up perfectly how the &amp;quot;AI assisted&amp;quot; coding feels those days: https://worksonmymachine.substack.com/p/nobody-knows-how-to-build-with-ai