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screwtape@mastodon.sdf.org

<p><a href="https://mastodon.sdf.org/tags/lisp" class="mention hashtag" rel="tag">#<span>lisp</span></a><br />Main Mastodon change: <span class="h-card"><a href="https://gamerplus.org/@screwlisp" class="u-url mention">@<span>screwlisp</span></a></span><br /><a href="https://gamerplus.org/@screwlisp" target="_blank" rel="nofollow noopener noreferrer"><span class="invisible">https://</span><span class="">gamerplus.org/@screwlisp</span><span class="invisible"></span></a><br /><a href="https://screwlisp.small-web.org/" target="_blank" rel="nofollow noopener noreferrer"><span class="invisible">https://</span><span class="">screwlisp.small-web.org/</span><span class="invisible"></span></a> <a href="https://mastodon.sdf.org/tags/lisp" class="mention hashtag" rel="tag">#<span>lisp</span></a> <a hr

Posts

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    @hajovonta @me trivial-pivot-tables

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    #programming #gamedev #devlog #commonLisp #series #lazyEvaluation #functionalprogramming https://screwlisp.small-web.org/lispgames/cl-series-for-game-logic/ #lispgamejam Since cl-series generates native common lisp code by working at macro expansion time, I consider it suitable for my software individuals (who want only clos-less common lisp and their own logic (which they have an introspective theory of). In particular, I use series to cut out rectangular subsequence of sequences -s SERIES D...

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    #programming #gamedev #devlog #lisp Snapshotting current probabilities as colors game mechanic https://screwlisp.small-web.org/lispgames/color-likert-probabilities/ #engineering #likertscale #lispgamejam After @vnikolov @ksaj@infosec.exchange @dougmerritt @kakafarm were chattering about conway&amp;#39;s game of life and how sophisticated flocking dynamics were possible, Here I introduced the idea of the player altering probabilities and snapshotting them as a color. So a pink plant, pink inse...

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    Um, well, restarting worked in this case, but I am going to try migrating to @hairylarry &amp;#39;s (of #aNONradio&amp;#39;s #SomethingBlue ) @screwlisp to see if that improves reliability.