riq
ricardoquesada@mastodon.social
<p>Maker, Retro aficionado, software / firmware / hardware, electronics, embroidery machine, unicyclist, unijoysticle, bluepad32, cocos2d, more.</p>
Posts
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Post #4292798
Regenerator 2000 v0.9.14 released. Getting closer to v1.0.0. In particular, I like the new MCP Server + SKILL improvements. &quot;Analyze this program&quot; analyzes the entire game. So far the results are pretty good. https://github.com/ricardoquesada/regenerator2000/releases/tag/v0.9.14 Do you have a game/program that you want to be analyzed ? LMK. Happy to try to new MCP server+skills on it. #disassembly #c64 #retrocomputing #mcp #mos6502
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Post #4292797
Regenerator 2000 v0.9.15 released. More &quot;quality-of-life&quot; improvements. Small fixes here and there. https://github.com/ricardoquesada/regenerator2000/releases/tag/v0.9.15 #commodore64 #disassembly #mos6502 #retrocomputing
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Post #4292796
Regenerator 2000 v0.9.17 released. - Add support for enums: user defined, built-in as well. https://github.com/ricardoquesada/regenerator2000/releases/tag/v0.9.17 #disassembly #mos6502 #commodore64 #retrocomputing
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Post #4292795
Regenerator2000 v0.9.18: - improved skills &amp; MCP tools to fully automate the disassembly analysis - small fixes here and there https://github.com/ricardoquesada/regenerator2000/releases/tag/v0.9.18 #retrocomputing #mos6502 #commodore64 #assembly #disassembly
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Post #1999874
WIP. One of the most lovable characters of the 90s. Can you guess the video game? #embroidery #retrogaming
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Post #1999873
T-shirt is ready. Just in time for vintage computer festival. #embroidery #retrocomputing #retrogaming #VCFWest
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Post #1999872
Embroidering Le Chuck: all the details, things to pay attention, colors, things that could go wrong, etc: https://retro.moe/posts/embroidery-le-chuck/ #embroidery #retrogaming #monkeyisland #VCFWest
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Post #1999871
Updated the algorithm to trace pixels. Easier to embroider 16bit sprites. Lot of room for improvement but good progress. #embroidery #retrogaming #outrun
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Post #1999870
Guess the video game and/or the name of this character ? #PyAr #PyWeek #embroidery #machineembroidery
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Post #1999869
Introducing Regenerator 2000, an interactive disassembler for 6502, tailored for Commodore 8-bit machines like the C64. Includes modern features like: undo/redo, arrows, cross-references, different types of blocks: code, bytes, address, screencode, undefined and more. Different views like hex dump, charset, sprites, blocks. TUI (text-based interface). Fast, extremely fast. Open source https://github.com/ricardoquesada/regenerator2000 #disassembler #commodore64 #tui #commodore #8bit #retrocomp...
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Post #1999868
I&#39;ve just released Regenerator 2000 v0.7.0 with MCP Server support. I&#39;ve tested it with Claude Code and Gemini CLI and got impressive results: multi-line comments, good labels,etc. https://www.youtube.com/watch?v=_HW2d7kNCQw #commodore64 #mos6502 #disassembly
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Post #740876
I&#39;ve just released Regenerator 2000 v0.6.2 Many new features: - Proper Windows support - Mouse - Bitmap View, Blocks View, improvements in the other views - Improved search - Improved navigation - Better and extended pre-defined labels - Export/Import to VICE labels - Better cmd-line support and more! https://github.com/ricardoquesada/regenerator2000/releases/tag/v0.6.2 #retrocomputing #disassembler #commodore #tui
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Post #307476
I&#39;ve just released VChar64 v1.0.0. First release in 9 years. Exactly 11 years after the first public release. Includes some small features that I&quot;ve been adding during these years. Fixes here and there. And pre-compiled binaries for Linux, macOS and Win. https://github.com/ricardoquesada/vchar64/releases/tag/v1.0.0 #commodore64 #retrocomputing