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raysan5@mastodon.gamedev.place

<p>Passionate about gamedev technologies. Lecturer and public speaker. Created <a href="https://mastodon.gamedev.place/tags/raylib" class="mention hashtag" rel="tag">#<span>raylib</span></a>, <a href="https://mastodon.gamedev.place/tags/raygui" class="mention hashtag" rel="tag">#<span>raygui</span></a>, <a href="https://mastodon.gamedev.place/tags/rres" class="mention hashtag" rel="tag">#<span>rres</span></a> and multiple other tools</p>

Posts

  • Post #2682282

    Just updated #raylib animation system to support a more flexible and easy-to-use blending feature, with CPU or GPU skinning. Several code examples added! ๐Ÿ”ฅ Try it on web: https://raylib.com/examples/models/loader.html?name=models_animation_blending Source code: https://github.com/raysan5/raylib/blob/master/examples/models/models_animation_blending.c

  • Post #2682281

    Just updated the list of raylib games/apps on Steam! There are +50 at the moment! ๐Ÿ”ฅ Do you know any other game made with raylib not included on this list? It&amp;#39;s very difficult to track all the projects using raylib in the wild! ๐Ÿ˜… #raylib

  • Post #2682280

    After several days and MANY hours of work, CHANGELIST for upcoming raylib release has been handcrafted. ๐Ÿ”ฅ It required manually reviewing +1800 commits and PRs, organize them, reword comments, check involved functions/modules, cleaning, revisit code... No, AI could&amp;#39;t do it.

  • Post #2682279

    Some slides of my last talk about &amp;quot;surviving as an open source developer&amp;quot;! ๐Ÿ”ฅ Questions? ๐Ÿ˜…

  • Post #2682278

    Just released rpc v2.0 (raylib project creator), a tool to simplify raylib projects structure creation, you can drag and drop your code files or choose a template to start with. Free and open source. ๐Ÿ™‚ GitHub: https://github.com/raysan5/raylib-project-creator itchio (works online!): https://raysan5.itch.io/raylib-project-creator

  • Post #2682277

    HELP! #raylib maintainers needed! raylib has grown a lot in the last few years and it&amp;#39;s impossible for me to maintain everything; there are some systems that I&amp;#39;d need some help from users with more experience than me! Thanks for your support! โค๏ธ https://github.com/raysan5/raylib/issues/5874

  • Post #1955576

    Announcing rlsw, the new raylib software renderer backend. No GPU required. The Future is Now. #raylib

  • Post #1630344

    I&amp;#39;m very excited to announce `raylib 6.0`! ๐Ÿ˜„ With +2000 commits and +200 contributors, this is the biggest release ever!๐Ÿ’ฏ - Release details: https://github.com/raysan5/raylib/releases/tag/6.0 - Discord: https://discord.gg/raylib - Webpage: https://raylib.com **code once, play everywhere!**

  • Post #455243

    After some months of intensive work, #raylib has finally reached the ZERO open issues and ZERO open PRs!!! ๐Ÿš€ Definitely, it&amp;#39;s time to... Source: https://github.com/raysan5/raylib