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Marcel - .*

marcel@social.dot-asterisk.nl

<p>Hi! I make videogames and everything that has to do with them. I like music, pixel art, programming, 3d modeling and tons of aspects about the craft.</p>

Posts

  • Post #3343222

    I just released my first commercial video game. 🥳 After two years in development, hopefully, it&amp;#39;s worth the weight. Meet Juggle Star DX! https://store.steampowered.com/app/3204380/Juggle_Star_DX/ I think I&amp;#39;ll be following this up with some reflections on the whole ordeal soon. There&amp;#39;s a ton of my thoughts floating out there. I need to process this a bit first. #gamedev #indiedev #solodev #godot #blender #FOSS

  • Post #3343221

    RE: https://social.dot-asterisk.nl/@marcel/116330180365130062 #Godot #Gamedev #solodev #indiedev I&amp;#39;ve written a blog post on my experiences of going through the creation of Juggle Star DX. TL;DR - it was hard but rewarding https://blog.dot-asterisk.nl/code/juggle-star-retrospective/

  • Post #3343220

    I don&amp;#39;t know if I&amp;#39;ll ever not be impressed with Flippendo&amp;#39;s work. Their music on the #GameBoy is insane concerning production value, especially considering the older hardware and just having four voices available. There&amp;#39;s a lot of multitasking and weight the voices need to pull, so especially with all the careful sound design it&amp;#39;s quite something to pull something like this off: https://www.youtube.com/watch?v=DwiUoXVgOhw Consider that you&amp;#39;re hea...

  • Post #3343219

    My inner dice goblin struck again &amp;gt;:p These @eff dice support a good cause and the transparent reds are really classy :)

  • Post #3343218

    @bert_hubert https://speld.nl/2026/05/27/kabinet-belooft-nederland-na-digid-niet-opnieuw-te-overvallen-met-wijs-en-doortastend-besluit/