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@haitchfive

haitchfive@oldbytes.space

<p>I move bits around so that, in turn, they move some other bits around themselves. <br /><a href="https://oldbytes.space/tags/DeluxeDraw" class="mention hashtag" rel="tag">#<span>DeluxeDraw</span></a> <a href="https://oldbytes.space/tags/ual" class="mention hashtag" rel="tag">#<span>ual</span></a> <a href="https://oldbytes.space/tags/zen80" class="mention hashtag" rel="tag">#<span>zen80</span></a> <a href="https://oldbytes.space/tags/zenzx" class="mention hashtag" rel="tag">#<span>zenzx</span></a> <a href="https://oldbytes.space/tags/TOSID" class="mention hashtag" rel="tag">#<span>TOSID</span></a> <a href="https://oldbytes.space/tags/KMAC" class="mention hashtag" rel="tag">#<span>KMAC</span></a> <a href="https://oldbytes.space/tags/DXP" class="mention hashtag" rel="tag">#<span>DXP</span>

Posts

  • Post #4217857

    If you&#39;re in our about Inverness, you can&#39;t miss it!

  • Post #4217856

    David Gilmour, Dick Parry, and... Peter Parker??? Cambridge, 1963

  • Post #4217855

    We have been assured by the group that this time they will definitely appear.

  • Post #4217854

    By popular demand (???) https://mstdn.social/@hkrn/117000773767865078

  • Post #4217853

    Famicoms of love. https://mstdn.social/@hkrn/117003407865681072 #retrogaming #famicom #nintendo

  • Post #4217852

    The IT industry must be singular in that it&#39;s the one industry I know which keeps on coming back every year with new buzzwords and novel mystifying terms for things we&#39;ve been doing since 1950.

  • Post #4060153

    Bow Commanderby Shrek / MB Maniax, 2026 https://shrek128.itch.io/bow-commander BC looks genuinely interesting, it&#39;s a file manager and viewer inspired by Midnight Commander / Norton Commander for the ZX Spectrum 128k + EsxDos #ZXSpectrum #Speccy #Spectrum #retrocomputing

  • Post #3627672

    Bubble software in bubble memory, literally! How Konami used this unusual bubble technology in their games. https://www.youtube.com/watch?v=DVJ9ED8mWt0 #retrogaming #retrocomputing #konami

  • Post #3548863

    If you can afford it, after the untimely demise of the World of Spectrum database, it would be a good time to help leeching and seeding zxart as a preservation safe. Spectrum Computing and the Internet Archive are amazing resources, but it&#39;s public knowledge how archives are enduring persistent attacks. Nothing can beat redundancy of a full organised archive distributed globally. https://zxart.ee/userfiles/file/zxart_offline.torrent #zxspectrum #spectrum #speccy #torrent #retrocomputing #r...

  • Post #3446334

    HORROR: World of Spectrum is down! Hope nothing terrible happened. https://worldofspectrum.org/ #zxspectrum #spectrum #speccy

  • Post #3446333

    RELEASE: plus3 v0.9.3a Go tool &amp;amp; library for reading and writing ZX Spectrum +3 disk images (.dsk).Six commands: create, add, list, info, extract, delete — plus a BASIC detokeniser that turns tokenised Spectrum programs back into readable listings. The writer is verified against real Spectrum +3 hardware, and the pkg/diskimg library can be embedded in emulators, assemblers, and build tools. This project had been dead for too long, the code had been lingering there for two years incomple...

  • Post #3446332

    plus3 v0.9.6is out — a maintenance release.plus3 reads and writes ZX Spectrum +3 disk images (.dsk), verified against real +3 hardware.plus3 is now dependency-free: the CLI was rewritten on the Go standard library, so it builds offline from a clean checkout with nothing to download. Prebuilt binaries for Linux, macOS, Windows, and the BSDs are attached to the release. Also new: a full command manual (MANUAL.md) documenting every command and flag. https://github.com/ha1tch/plus3 #ZXSpectrum #Re...

  • Post #3446331

    Not bugging people with more announcements, just leaving this here. House cleaning week continues with other tools I left unreleased or half-baked in the last few years. In the queue: bim, the barely improved editortbim/bimt a tmux-like multiplexer that embeds bim, shell , and hmop without consuming more than one ttycual, a minimal C runtime for ual that compiles ual code to small machines including CP/M and ZX SpectrumDeluxe GUI - a lightweight GUI toolkit for Go and RaylibDeluxe Draw - A s...

  • Post #3446330

    I like high resolution desktops, mid resolution terminals, and low resolution games.

  • Post #3437622

    I was finally able to correct my emulator, ZenZX, to make it work with ZX Spectrum +3 floppy discs which weren&#39;t so floppy. With many thanks to @FromTheFourthPlanet@mas.to for her wonderful emulator, SpecIde, I learned massively from her generous gift and her deep knowledge of the machinery involved. https://github.com/MartianGirl/SpecIde Now I&#39;m able to load The Artist II by Ocean Software from a DSK image. I wasn&#39;t able to draw f** s** using its keyboard layout. Here&#39;s a dodg...

  • Post #3404268

    Oakhollow is starting to look like something that could grow on me. #Spectrum #speccy #ZXSpectrum #retrogaming #retrocomputing

  • Post #1803017

    Still in awe of how radically brilliant it was as both a UX decision and a branding decision to have created the Spectrum 128k menu at a time when nobody else did that. Looking back, this simple insight about discoverable complexity is one of the single most important tools I have used forever since.

  • Post #1803015

    Every day is ZX Spectrum day. #ZXSpectrum #Spectrum #Speccy #retrocomputing

  • Post #1803012

    The place you go to when you don&#39;t know what to watch.

  • Post #1803010

    SAM Coupé MaxTile software tilemap in 16 colours https://www.youtube.com/watch?v=-mdXW_5QtNg #samcoupe #retrocomputing

  • Post #1803007

    It&#39;s coming up, it&#39;s coming up, it&#39;s coming up... IT&#39;S DARE! https://www.kickstarter.com/projects/spectrumnext/zx-spectrum-next-issue-3-0/posts/4676856?ref=activity #ZXSpectrum #Speccy #Spectrum #ZXSpectrumNext #SpectrumNext #retrocomputing

  • Post #1126603

    Two views of Earth from the Orion spacecraft on its way back, nine hours apart. They&#39;ll be home in another 9 hours. Splashdown expected at about 8:07 PM EDT tonight April 10 / 01:07 UTC on April 11. #artemis2 #orion #integrity #nasa #space

  • Post #1126602

    They&#39;ve adjusted the brightness the camera lens can take and now Earth can be seen with more discernible features. About Seven hours to slplashdown. #artemis2 #space #orion #nasa

  • Post #1126601

    Two views from the Orion spacecraft two hours apart, showing the acceleration before orbital capture, approximately two hours before splashdown. Splashdown expected at about 8:07 PM EDT tonight April 10 / 01:07 UTC on April 11. #artemis2 #orion #integrity #nasa #space

  • Post #1126600

  • Post #733400

    Popular Computing Weekly, week of 3-9 February 1983 &quot;The artifical intelligence language is contained in just over 7k of code&quot; https://worldofspectrum.org/archive/magazines/popular-computing-weekly/5/2/1983/2/3#4 #retrocomputing #lisp #zxspectrum #speccy #spectrum