Filip Hracek
filiph@mastodon.social
<p>I’m a programming buff with formal training in journalism. I worked in Silicon Valley, now I’m based in Prague. </p><p>I build games, teach programming, explain things, and create silly software experiments.</p>
Posts
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Možná si pamatujete na to, jak začátkem srpna Ministerstvo zahraničních věcí zakázalo vstup na tiskovku novinářce, ostentativně kvůli tomu, že pochází z &quot;alternativního média&quot; (byla to novinářka Deníku N, který nejen není &quot;alternativní&quot;, ale za posledních pár let dělal investigativní žurnalistiku na evropské úrovni). Tehdy jsem se spravedlivě nasral a poslal žádost o informaci, kdo to rozhodnutí udělal. Překvapení se nekoná (byl to přímo Macinka a bylo to čis...
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RE: https://techhub.social/@year_progress/117366954577492765 Ugh.
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Good news, people! I just published a new #Flutter and #Dartlang benchmark blogpost. Have you ever wondered if it&#39;s faster to do for (int i = 0; i &lt; list.length; i++), or for (final element in list)? https://filiph.net/text/dart-for-loops-performance.html
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Včera jsem si vzpomněl na svůj starý interaktivní projekt o alternativních způsobech hlasování. Tak tady je: https://fajfka.cz/lepsi-volby/
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Today I realized that I have a Kevin Bacon number and it&#39;s surprisingly low, only 3 — through Joseph Fiennes and Colin Firth. That&#39;s me in the background, as an extra in the historical movie Luther (2003). https://en.wikipedia.org/wiki/Six_Degrees_of_Kevin_Bacon
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GIANT ROBOT GAME has a new trailer (updated after 3 years of development). Here it is: https://www.youtube.com/watch?v=22IIYgE_rko I went with a more pensive music this time because the hectic music of the first trailer made it seem like an action game almost.
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I use kagi.com for search these days but today, I got a report from Google Search Console about my filiph.net website, so I decided to search for filiph.net on Google, and it&#39;s just bizarre: searching for &quot;filiph.net&quot; returns _anything but_ filiph.net. These are called navigational queries (when you&#39;re searching for the url instead of putting it into the browser URL bar) and they&#39;re super common (often top queries). I checked and filiph.net has no prob...
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New blogpost! https://filiph.net/text/to-make-money-be-useful-to-rich-people.html
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Ah, this is eye-opening: &gt; John Cage never stopped foraging for rare mushrooms and truffles - what was once his primary skill for sustenance during the Great Depression had transformed into his main source of income well into the peak of his musical career. [...] Michelin Star restaurants in Manhattan paid top dollar for Cage’s [truffles], enough to make sure he could spend the majority of his time composing and writing. https://klangmag.co/lifers-dayjobbers-and-the-independently-wealt...
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Good news, everyone! I&#39;ve put my trusted old `are_we_there_yet.sh` script on the web. Some Flutter folks might find it useful: https://filiph.net/text/are-we-there-yet.html #flutter
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New quick blogpost about something that grinds my gears in Chrome: https://filiph.net/text/choppy-progress-in-chrome.html Just realized that you, @paul, could have some insight on this? #webdev
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As always, great information from Our World in Data: https://ourworldindata.org/how-much-energy-do-data-centers-and-artificial-intelligence-use My opinion: - using LLMs for simple queries that you could just find yourself in a few seconds is way too inefficient - using LLMs for &quot;fun&quot; (through things like AI dungeon) is hopefully a short-lived gimmick and will die soon - because it gobbles energy like crazy - using LLMs to do actual useful work is not that bad, imho. If you b...
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Very happy about this feedback for GIANT ROBOT GAME playtest. I mean, my game is mostly 2D, which helps, but in the age of &quot;let&#39;s just build it in &lt;insert huge all-purpose engine&gt;&quot;, it&#39;s heartening to see. #indiedev #gamedev
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New GIANT ROBOT GAME update: - Add intercept behavior to AI (enemies will try to anticipate your move instead of simply dragging behind you; this eliminates a degenerative strategy of &quot;just keep running away&quot;) - Add ballistics to projectiles (shots now realistically fly with a ballistic curve, hit terrain in front of the target, etc.). They also spawn particles when hitting the ground. - Fix chassis counting bug at the end of a run https://store.steampowered.com/news/app/3041...
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I thought some of you might enjoy my tirade over on Twitter about their surprise plan to monetize hobby bots (like my @year_progress). https://twitter.com/year_progress/status/1621525592616361984 I enjoyed the hell out of writing this.
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RE: https://techhub.social/@year_progress/115837658902766028 No pressure but the year 2026 is already 1% done
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Here&#39;s a bit about countering casual science denialism. Nothing world-shattering, just wanted to have this written down and published. https://filiph.net/text/toxic-plus-explosive-equals-salt.html #science
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Jestli to dobře chápu, tak Škoda Elroq je nejprodávanější auto v Dánsku za březen (a druhé nejprodávanější za Q1). To se mi líbí! Zdroj: https://x.com/Arpe_DK/status/2039226343016091678 (náhodný fanoušek Tesly na Twitteru) via Michal Illich tamtéž #czech
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Fun article about the wild west days of Windows 3.1 and Win95 installers. https://devblogs.microsoft.com/oldnewthing/20260324-00/?p=112159
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New blog! https://filiph.net/text/supernormal-stimulus.html
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RE: https://mastodon.social/@hanse_mina/116344005996102032 I wrote a bit about this: https://filiph.net/text/why-usa-supports-orban.html
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RE: https://mastodon.social/@ZachWeinersmith/116374140693986165 Great use of LLMs!
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RE: https://mastodon.social/@filiph/115411289257664000 New GIANT ROBOT GAME playtest version on Steam: https://store.steampowered.com/news/app/3041590/view/516350567072663981 It&#39;s close to the one I&#39;m playing below. The one with radioactivity.
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I&#39;m looking for ways to quickly mess with number constants inside the IDE (like in Bret Victor&#39;s famous talk). Any ideas? Discussion: https://forum.itsallwidgets.com/t/interactive-slider-in-ide/4612
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New blogpost! https://filiph.net/text/bad-game-good-times.html