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Et Cetera

ect@dice.camp

<p>Philosophical Zombie</p>

Posts

  • Post #3230984

    @jalefkowit That shithead&amp;#39;s name is going to be on a plaque on the moon forever and I am never not mad about it.

  • Post #3230983

    Busy week makes me late posting my May #TTRPG stats, and this one has a weird addition: - 10(?) sessions - 5(6) systems - 13(17) players BUT I&amp;#39;ve started playing a continuous play-by-post game of #Wildsea with four people I have no other games in common with; this obviously screws up my &amp;quot;session&amp;quot; count since there are no discrete units of play. I&amp;#39;m unsure how I&amp;#39;ll log it going forward, but it&amp;#39;s there.

  • Post #3118307

    I genuinely don’t know what the next fantasy #ttrpg I run is going to be, but the pitch is absolutely going to be “Wizard Bullshit”

  • Post #3118306

    @SJohnRoss Two different nachos in my repertoire: &amp;quot;pub&amp;quot; nachos baked and served in a foil tray (shredded cheese) and &amp;quot;trash&amp;quot; nachos served in a paper-lined basket (liquid cheese sauce)

  • Post #3118305

    RE: https://dice.camp/@pteryx/116278524914779261 Two of my current ongoing games are in this format. I got started with MUDs in the early 90s so I&amp;#39;m fluent in the conventions, but this is excellent advice for anyone who&amp;#39;s never tried it.

  • Post #3118304

    #TTRPG session stats for March: - 13 sessions - 4 systems - 13 fellow players Didn&amp;#39;t get to either of my more sporadic campaigns this month, alas.

  • Post #3118303

    So it turns out you can get Heroforge to spit out sufficiently monochrome images as to make them laser-engravable. A quick bit of geometry to build a standing base, and off you go. Total production time about 30 seconds.

  • Post #3118302

    April was a cruel month indeed for my #TTRPG schedule; lots of travel and birthdays and other things to draw the attention away. Nevertheless: - 7 sessions - 5 systems - 13 fellow players