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Claudia Doppioslash/ShaderCat

doppioslash@mastodon.gamedev.place

<p>Mind Contortionist and Bit Enchantress<br />Principal Graphics Programmer in games</p><p>Topics: Rendering (physically based), Cinematography, Colour Science, Image Processing, Computational Photography, Procedural Generation (Houdini mostly), Animation, Blender, Photogrammetry. Rust, Python</p><p>Author of &quot;Physically Based Shader Development for Unity 2017&quot; (Apress)</p><p>May contain some traces of Functional Programming and/or fancy types</p><p>I live on Mastodon now</p><p><a href="https://mastodon.gamedev.place/tags/nobridge" class="mention hashtag" rel="tag">#<span>nobridge</span></a></p>

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