Craig Timpany
craigtimpany@mastodon.social
<p>I'm a reformed indie game developer based in Wellington, New Zealand. I'm looking for work in IT-related fields. I program in a variety of languages, have front-end web-dev experience, did back-end enterprise stuff and ran a small business for over a decade.</p><p>In another life I worked on games such as Glittermitten Grove (Designer/Programmer), Flick Kick Football (App Store #1), and assorted horrible PS2/PSP licensed games.</p>
Posts
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Post #2030137
The no-CPU challenge: make an Amiga demo exclusively with copper/blitter display lists. A supplied loader loads the memory image then turns off the CPU&#39;s bus access with the &quot;Blitter Nasty&quot; flag: https://github.com/askeksa/NoCpuChallenge An example: https://www.youtube.com/watch?v=Jd-boqgkjnA