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Cort

cort@mastodon.gamedev.place

<p>Now: Sony (ICE Team again, PlayStation R&amp;D)<br />Before: Unity (DOTS, Entities, Transforms)<br />Beforer: Google (Vulkan, Stadia, VR)<br />Beforerer: Sony (ICE Team, Gnm, EdgeGeom, SPUs)<br />Beforererer: Maxis (junior stuff on Sims games)</p><p>GenAI vegan. Aspiring full-stack musician. Lofi/fantasy console gamedev (<a href="https://mastodon.gamedev.place/tags/pico8" class="mention hashtag" rel="tag">#<span>pico8</span></a>, <a href="https://mastodon.gamedev.place/tags/quadplay" class="mention hashtag" rel="tag">#<span>quadplay</span></a>, <a href="https://mastodon.gamedev.place/tags/tic80" class="mention hashtag" rel="tag">#<span>tic80</span></a>, <a href="https://mastodon.gamedev.place/tags/love2d" class="mention hashtag" rel="tag">#<span>love2d</span></a>).</p>

Posts

  • Post #2099626

    It took a bit of fiddling and head-scratching, but I was finally able to embed a simple #love2d game in an itch.io page (thanks love.js!). It&amp;#39;s not frictionless, but it&amp;#39;s great to have a distribution path available for web/mobile, a la PICO-8. Obligatory match-3 as proof: https://postgoodism.itch.io/yerriqually

  • Post #2099625

    We caught this year&amp;#39;s crop of hummingbird chicks leaving the nest.