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Brook @ PMG

brook@peoplemaking.games

<p>Caretaker of <a href="https://peoplemaking.games" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">peoplemaking.games</span><span class="invisible"></span></a> since May 25, 2025 :astro: </p><p>I also run <a href="https://sunny.garden" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">sunny.garden</span><span class="invisible"></span></a></p><p>I&#39;ve worked on Mark of the Ninja, Don&#39;t Starve, Invisible Inc, Griftlands, Oxygen Not Included, and my own indie game From Orbit</p>

Posts

  • Post #4306065

    Finally finished writing the Pumpkin Push (Sokoban clone) game chapters of my Lua and Love2D programming tutorial. Progress has been so slow... but I&#39;m happy to have at least wrapped up this chapter. :ameowbongo: I think part of my problem motivation wise has been that my target audience is hypothetical. When I&#39;ve written tutorials in the past, they&#39;ve usually been directed at solving specific problems I saw a community having, but that isn&#39;t the case this time around. I hope...

  • Post #2898179

    #blender is trending (derogatory)

  • Post #2898178

    PMG will be rebooting momentarily to apply security updates. It should only be offline for a couple of minutes. Update: and we&amp;#39;re back :astro: #PeopleMakingGames

  • Post #2898177

    peoplemaking.games April review :astro: Four Years of People Making Games · Mastodon Updates and Maintenance · Hosting Costs and Donations Cover: Daddy Dating by @bobcgames https://hub.peoplemaking.games/2026/05/05/devlog-april-2026/ #PeopleMakingGames