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Anton Palmqvist

apq@mastodon.gamedev.place

<p>- Lighting / Lookdev / Unreal<br />- Creator of <a href="https://physicallybased.info" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">physicallybased.info</span><span class="invisible"></span></a><br />- Portfolio <a href="https://antonpalmqvist.com" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">antonpalmqvist.com</span><span class="invisible"></span></a><br />- Working on Marvel 1943: Rise of Hydra<br />- Previously at DICE, Goodbye Kansas, Epic Games<br />- Battlefield, Mirror’s Edge, The Matrix: Awakens</p>

Posts

  • Post #1684551

    https://www.wired.com/story/artemis-ii-microsoft-outlook-problems/

  • Post #1684549

    Trying to access OneDrive this morning. A service that I pay money for. But hey, at least I got a new Copilot button. Who wants to guess where that &amp;quot;high demand&amp;quot; comes from btw? PS. Yes, I&amp;#39;m in the process of migrating away from MS products, but it just takes time. #enshittification

  • Post #1684548

    &amp;quot;V-Ray is now free for the Blender community&amp;quot; https://www.chaos.com/vray/blender/community #B3D #Blender3D #CG #VFX

  • Post #896321

    While I was waiting for Resolve to open, I thought I should give the Blender video editor a chance, and I was pleasantly surprised! My needs are pretty simple, and Blender ticked all the boxes: - Good codec support, both for input and output - Simple editing such as cropping, clip length, cutting, and closing gaps - Smooth performance when playing and scrubbing - Changing the resolution of a video - Text overlays - Cross-platform #B3D #Blender3D #VFX