Spencer Lindsay
Spencerlindsay@theforkiverse.com
<p>3D Technical Art Director with (good lord) 35 years of experience in art and tech. I mean, I worked at Atari... Portland, OR 🇺🇸</p>
Posts
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Post #2774517
I missed #texturetuesday but to be fair, I just found out it was a thing!
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Post #2774516
This is from an artist named RubenFro (unsure if he&#39;s on Mastadon) who I used to follow on Twitter and Instagram and now only get updates from his Patreon. Social media is a sad state of affairs. Sigh. But this post is really resonating with me IRT LLMs and content creation in general. https://www.patreon.com/posts/dont-kill-my-152826230 Use the tools as tools. Don&#39;t become Cory Doctorow&#39;s Reverse Centaur.
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Post #2774515
Industry hangout the other night. I hung a 3D camera off the balcony and projected a point cloud of the party onto the wall. #touchdesigner
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Post #2774514
I’ve had three different clients. Ask me what I thought about the MacBook Neo today. I feel like I should get a cut.
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Post #2774513
I am figuring out how Apple&#39;s new Sharp monocular Gaussian Splat conversion tool works... In case you were wondering how my weekend was going.
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Post #2774512
Morning thoughts: &quot;Flood the zone&quot; works until the team is in the stands, kicking the shit out of the audience.