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Jeremiah Fieldhaven

JeremiahFieldhaven@mastodon.gamedev.place

<p><a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="tag">#<span>IndieGame</span></a> developer creating Project Shinar, a 3D puzzle game set in the neon-glowing, TRON-inspired world of The Mainframe. Currently working with Unreal Engine 5, several cursed workflows for asset creation, and unfeasibly large quantities of tea.</p><p>Software developer since the 1980s, Gentoo <a href="https://mastodon.gamedev.place/tags/Linux" class="mention hashtag" rel="tag">#<span>Linux</span></a> user, <a href="https://mastodon.gamedev.place/tags/EliteDangerous" class="mention hashtag" rel="tag">#<span>EliteDangerous</span></a> Commander, occasional Thief level builder, living on the edge (of the High Peak in England), humanist, arguably a bit of a muppet. He/Him.</p>

Posts

  • Post #2247620

    Homer - my static site generator - can now generate individual pages, and handles a bunch of extra features like footnotes, picture captions, table of contents generation, improved image control, opengraph shenanigans and more. Now I need to make it process all the source markdown files, copy over assets and framework files, and generate RSS feeds and I&amp;#39;ll be back to where I was before!

  • Post #2247619

    So my static site generator is largely done* except for RSS feed generation. And now I have a quandary about the RSS. Specifically, the &amp;lt;description&amp;gt; element for each &amp;lt;item&amp;gt; in the feed. I could make the RSS use the opengraph description if one is set, and fall back on a short excerpt of the page if not set, or I could just include the full page HTML in each &amp;lt;description&amp;gt;. I would appreciate Opinions!

  • Post #2247618

    My static site generator seems to be fully operational now - no doubt I&amp;#39;ll need to tweak things, but my main site https://starforge.co.uk/ is being generated by it! No particularly new content right now, but I&amp;#39;m sure I&amp;#39;ll get there... first I should write a readme for Homer, to remind me how to use it properly (and anyone else if they&amp;#39;re crazy enough to try it)!

  • Post #2247617

    So today is the 55th birthday of the 555 timer IC. By pure coincidence, Mrs Fieldhaven and I happened to be travelling along the A555 Manchester Airport Link Road on the way to Alderley Edge today!

  • Post #2247616

    Vaguely thinking I should put some kind of &amp;quot;AI stance&amp;quot; page on my website. Problem is, I&amp;#39;m not entirely sure whether I can write such a thing without it essentially being a series of brief statements punctuated by increasingly profane rants.

  • Post #2247615

    My view earlier today. Not pictured: the red squirrel Mrs Fieldhaven and I saw in Horse Jennings Wood (because it was too quick to get a picture of) a couple of hours later.

  • Post #918482

    Making decent puzzles in 3D is surprisingly tricky. To be fair, making decent puzzles in 2D is tricky too. But 3D literally adds another dimension to it.

  • Post #905488

    Entirely randomly, this image is useful again today...

  • Post #781478

    Sebastian &amp;quot;Kebu&amp;quot; Teir has just released his latest album, Urban Skies. If you like 1980s-influenced analogue synth music, give it a listen: https://kebu.bandcamp.com/album/urban-skies #kebu #synth #music