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Jacob Kellum

Jakester@techhub.social

<p>Embedded Software Developer</p>

Posts

  • Post #3280743

    Working with strings in #C can be frustrating. Buffer overflows, manual memory management, tedious concatenation - it&amp;#39;s easy to make mistakes and hard to write clean code. #Programing #Coding #clang #peertube https://northtube.ca/w/fCeF4SiUZCpR2VJSvS7ZgQ

  • Post #3280742

    RE: https://socialontario.ca/@smattymatty/116131888405589350 The Engine: https://github.com/MIDAS-Toolchain/Archimedes #C #GameDev #GameEngine #IndieDev

  • Post #847742

    Just posted a new devlog for our C-based web engine, Archimedes! It&amp;#39;s been a long road from Pygame to a custom C/Emscripten stack. I&amp;#39;m breaking down the architectural hurdles of moving away from our Daedalus library and how my collaborator @smattymatty has been stress-testing the engine with a vampire survivors clone and recent game jams. To celebrate the progress, I&amp;#39;ve rewritten my old ( and very broken ) Game of Life simulator from the ground up. It&amp;#39;s a great...