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Datenegassie

Datenegassie@mastodon.gamedev.place

<p>You might know me from other places. Was recognised in TF2 once for making a Minecraft map. Animated for a theatrically releasing movie. Now working on VR games.</p>

Posts

  • Post #2518560

    I wish that the .blend file (where Z is up) importer in Unity (where Y is up) swizzled the axes around in the mesh instead of rotating the object by -89.98 degrees #Blender3D #Unity3D #GameDevelopment