2026-09-07 15:21 UTC
I'm at that weird stage in game dev where I'm between projects, but the public perception is focused on the one I already finished. I gotta keep my fire going for it long after it's basically done (just bugs and polish) but also get myself excited for something new.
Based on past experience I'll get ONE month of streams, reactions, feedback and then it'll fall into obscurity, so I need to be ready to live the life 24/7/31, so to speak -- but also maintain eyes on the prize of what lies beyond.
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