Post #999120
2026-04-08 08:50 UTC
Yeah, at some stage you realise all the generic missions have like three floor plans they cycle between and it gets boring.
That being said, I think the Citadel layout in 1 was by far the best. It actually felt like a 3D maze with a seedy underbelly and a rich upper crust, unlike the three halls of 2 and the disjointed sections of 3
Replies (2)
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@MonkderVierte@lemmy.zip 2026-04-08 10:16
the generic missions have like three floor plans they cycle between Is there a mod for that too?
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@ryathal@sh.itjust.works 2026-04-08 12:39
1 was definitely heavy asset reuse and clunky mechanics, but it’s part of the charm at that point. I think 2 burned me out because I went overboard on scanning everything which gets really boring really quickly. Then facing more grind in 3 to get to a point where combat is actually fun, wasn’t worth it.