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@Rudee@lemmy.ml

Post #999120

2026-04-08 08:50 UTC

Yeah, at some stage you realise all the generic missions have like three floor plans they cycle between and it gets boring. That being said, I think the Citadel layout in 1 was by far the best. It actually felt like a 3D maze with a seedy underbelly and a rich upper crust, unlike the three halls of 2 and the disjointed sections of 3

Replies (2)

  • @MonkderVierte@lemmy.zip 2026-04-08 10:16

    the generic missions have like three floor plans they cycle between Is there a mod for that too?

    Open ##1000217

  • @ryathal@sh.itjust.works 2026-04-08 12:39

    1 was definitely heavy asset reuse and clunky mechanics, but it’s part of the charm at that point. I think 2 burned me out because I went overboard on scanning everything which gets really boring really quickly. Then facing more grind in 3 to get to a point where combat is actually fun, wasn’t worth it.

    Open ##1962219