@benthroop@mastodon.gamedev.place
Post #858400
2025-07-05 01:46 UTC
There is a phenomenon with computers where, when you are working hard on something, a crash tends to happen when you reach a moment of completion and satisfaction. WHY? Is it purely perceptual, or is this a real thing?
Maybe it's because "completion" is often about integration, or turning things on which were off. Seeing something in its finished state. This might be more inherently complex or stressful for a system.
Anyone else know what I mean?
Replies (1)
-
@PatHightree@mastodon.gamedev.place 2025-07-05 11:25
@benthroop@mastodon.gamedev.place I know what you mean, and that's why I love Rider's continuous local versioning. You can always walk back every step of your disasterous integration.