Elektrine lite

← Feed

@lesley@mastodon.gamedev.place

Post #730096

2026-03-21 00:57 UTC

I hope generators get more love in the C++ circle. Unfortunately, I think a C++ coroutine-based generator has a non-trivial overhead compared to a hand-written iterator or state machine. It probably doesn't matter for a lot of use cases (like the example the author showed). https://mropert.github.io/2026/03/20/unity_cpp_coroutines/

Replies (0)

No replies.