what do you think hypervisor cracks will do to linux gaming?
2026-03-21 14:17 UTC
Replies (6)
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@just_another_person@lemmy.world 2026-03-21 15:14
Literally nothing. It has nothing to do with Linux. They won’t make their CAC© checks be always online because they know they’ll lose sales. The reality is that more people will not buy always online games than have the will and know-how to find cracked versions. The segmentation of the general market is just much smaller. So I don’t think anything will happen here.
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@HubertManne@piefed.social 2026-03-21 15:35
no linux. no sale. its simple from my perspective.
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@mushroommunk@lemmy.today 2026-03-21 14:50
I think I don't trust any game developer enough to let them have that deep of access to my system so if that's the way they go then so be it. Plenty of other games to play. We're already seeing more and more support for indie games. This would just keep that going. Which reminds me, relooted is on sale and I need to grab it.
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@savvywolf@pawb.social 2026-03-21 15:02
I think it'll be a tough sell for game developers. Steam Deck and the Steam Machine are now "real consoles" and supporting them is seen as important. The optics of blocking support for a platform people expect the game to be playable on using a technology that games are openly hostile towards would be really bad. You can draw parallels to anticheat, but gamers are generally more accepting of anticheat than drm.
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@slazer2au@lemmy.world 2026-03-21 17:27
This kind of DRM does not last the lifecycle of the game. My understanding is a couple months after launch orgs swap DN out for other less aggressive DRM and that is when it will be Linux compatible.
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@pastermil@sh.itjust.works 2026-03-22 05:56
 [Source](https://lemmy.world/post/44517470)