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Post #639140

2026-02-24 01:02 UTC

🧬 Bevy Replicon 0.39.0 is out! It's a networking crate for the Bevy game engine. The main highlight is improved visibility filters. They're much more flexible now. The release also includes various ergonomic improvements and renames. I need the Cart's bsn branch for my game, so I'll open a draft PR targeting it for all my crates soon. I just wanted to draft a new release with all the accumulated breaking changes first. 📜 https://github.com/simgine/bevy_replicon/blob/master/CHANGELOG.md 📦 https://crates.io/crates/bevy_replicon #bevy #simgine

Replies (1)

  • Created a branch that targets the bsn branch. All tests pass, and all examples compile: https://github.com/simgine/bevy_replicon/pull/660 I haven't used the bsn macro inside the examples yet because its syntax might still be unstable. I'd like to wait a bit. The branch also includes long-awaited resource replication support! See the replicate_resource* methods. I ported bevy_replicon_renet as well: https://github.com/simgine/bevy_replicon_renet/pull/74 #bevy

    Open ##2770004