Post #611284
2026-03-10 07:12 UTC
There’s a number of ways to get non-steam games to run through proton or other compatibility tools.
I’m not the expert on that matter because basically everything I play is on steam, but off the top of my head Lutris comes to mind
As far as mods, I’m not a huge modder, so again I’m probably the wrong person, but the handful of mods I do use (mostly some basic quality of life/bug-fix things) I’ve been able to get running on Linux without too much drama. No, there’s not currently a nifty tool like Vortex to automate it for you and you have to manually copy files to the right place and such, but most mods tell you that information, so all you need to do is get used to the folders you’re looking for living in a slightly different place than they did on windows. YMMV if you use more complicated mods than I do of course.
Replies (3)
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@Malix@sopuli.xyz 2026-03-10 07:21
yep, this. basically, games that need some extra dll file to get mods running, it’s generally just adding WINEDLLOVERRIDES=“nameofthedll=n,b” as env var for the game and off to modded adventures it is. I haven’t tested this, but fairly sure you could just install vortex, mo2 or whatever other modmanager to same prefix as where the game is.
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@mech@feddit.org 2026-03-10 07:43
There’s some options, but it’s not something I’d rely on to work. In my experience, there’s about a 10% chance to get something running straight out of the box with Wine, 30% with helpers like Lutris. With Steam it’s more like 90%, which is about the same as on Windows.
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@prole@lemmy.blahaj.zone 2026-03-10 14:16
You can literally add most games to Steam as a non-Steam game and it’ll work