2026-02-18 01:58 UTC
@halcyon @csilverman @root42 Nice. I have a similar strategy running as an unpublished side project that I have poked at occasionally for many years. (No Metal, it's OpenGL, that's how old it is!)
Be warned that you'll need increasing amounts of classic Mac OS re-implementation as you add more modules.
You may find the open-sourced code of ARDI Executor useful as a reference for what one reverse-engineer determined that Mac OS did: https://github.com/ctm/executor
Replies (2)
-
@halcyon@bitbang.social 2026-02-18 03:30
@gparker @csilverman @root42 Thanks for the reference. I'll check it out. I've definitely bumped into an order of magnitude more complexity as I try to run AD 3.0+ modules, which depend on a shared resource library. Hopefully this is surmountable.
-
@csilverman@mastodon.social 2026-02-18 04:17
@gparker @halcyon @root42 you probably already know this, but speaking of source code, System 7.1 leaked a while back: https://github.com/elliotnunn/supermario/tree/9dd3c4bef84df2ea30f5ec2c5e97b043e8267b3f Might be useful as far as seeing how the underlying Toolbox stuff actually worked. They did a thorough job of commenting it.