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@Jayjader@jlai.lu

Post #483563

2026-03-02 09:12 UTC

Your last paragraph reminds me of the following series of YouTube videos that goes over how to build a “correct” fluid simulation, starting at the quantum mechanical level (iirc): www.youtube.com/playlist?list=PLMoTR49uj6ld32zLVW…. Multiple scales of complexity and interaction, that’s way too computationally intensive to just directly stimulate how reality works, and so each scale has to be carefully “averaged out”, in a sense, to end up with a simulation that is cheap enough to run yet still behaves realistically and reproduces as many nuances as possible.

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