Post #4506959
2026-08-16 02:47 UTC
@Inginsub@clubcyberia.co I heard a lot of studios didn't have a good understanding of the architecture but who knows how true that is
Replies (3)
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@Inginsub@clubcyberia.co 2026-08-16 02:50
@deprecated_ii@poa.st sony themselves didn’t have a good understanding of the architecture, they only released the reference engine in 2008 despite it being in development since 2003
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@RustyCrab@clubcyberia.co 2026-08-16 02:51
@deprecated_ii@poa.st @Inginsub@clubcyberia.co I think the bioshock port took longer to make than the original game
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@professionalbigot69@poa.st 2026-08-16 04:06
@deprecated_ii@poa.st @Inginsub@clubcyberia.co having 2 split memory banks of 256 MB each doesn't help either