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@deprecated_ii@poa.st

Post #4506959

2026-08-16 02:47 UTC

@Inginsub@clubcyberia.co I heard a lot of studios didn't have a good understanding of the architecture but who knows how true that is

Replies (3)

  • @Inginsub@clubcyberia.co 2026-08-16 02:50

    @deprecated_ii@poa.st sony themselves didn’t have a good understanding of the architecture, they only released the reference engine in 2008 despite it being in development since 2003

    Open ##4506958

  • @RustyCrab@clubcyberia.co 2026-08-16 02:51

    @deprecated_ii@poa.st @Inginsub@clubcyberia.co I think the bioshock port took longer to make than the original game

    Open ##4506972

  • @professionalbigot69@poa.st 2026-08-16 04:06

    @deprecated_ii@poa.st @Inginsub@clubcyberia.co having 2 split memory banks of 256 MB each doesn't help either

    Open ##4509390