Post #4438137
2026-06-28 14:31 UTC
@hajotce Pretty cool. It looks peaceful. Your render is noticeably sharper than the background so I would either increase the filter size or simply add a little depth of field (perhaps both). There's obvious texture tiling on some roofs that could be broken up by alternating with a different texture using some random (noise) mask. The nearest tower looks neat with its corner stones, but then next to it the roof feels quite flat. Maybe it's worth considering geometric tiles on that roof
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